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AI Insights · Timothy · April 2024

Top 5 Slime Games Applications Performance in Saudi Arabia Q1 2024

Explore the performance trends of the top 5 slime games applications on a unified platform in Saudi Arabia during the first quarter of 2024.

Top 5 Slime Games Applications Performance in Saudi Arabia Q1 2024

The first quarter of 2024 saw some intriguing trends in the performance of the top 5 slime games applications in Saudi Arabia. Here's a closer look at their weekly downloads, revenue, and active users.

My Talking Slimy: Super Cat 3D from Pixeland LLC experienced fluctuating weekly downloads, peaking at around 3.2K in the second week of January. Weekly revenue saw a modest increase, reaching approximately $530 in early January and stabilizing around $477 by the end of March. The active user base maintained a steady range, with a slight peak at 7.8K in the last week of March.

World of Slime Simulator Games by Solid Apps INC had relatively low weekly downloads, with minor peaks at 36 in late January and 33 in the final week of March. Revenue remained minimal, fluctuating between $8 and $59 throughout the quarter. Active users showed a gentle decline from 799 in early January to 604 by the end of March.

Bruno - My Super Slime Pet from Dramaton LTD saw a significant increase in weekly downloads, particularly in mid-March, reaching over 19.2K. Revenue also showed a notable upward trend, peaking at $80 in the last week of March. Active users surged dramatically, from around 26.2K in early January to over 66.3K by the end of March.

Super Slime - Black Hole Game by Supercent, Inc. had a strong performance in weekly downloads, with a peak of 15.4K in mid-February. Revenue remained modest, peaking at $49 in mid-March. The active user base showed consistent growth, reaching a high of nearly 58.7K in mid-March.

Super Slime Simulator, also from Dramaton LTD, experienced a steady increase in weekly downloads, peaking at 2.6K in the last week of March. Revenue fluctuated slightly, with a peak of $23 in mid-February. Active users saw growth, reaching 6.9K by the end of March.

These insights are derived from Sensor Tower's data, providing a comprehensive overview of the slime games market in Saudi Arabia for Q1 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024